Projects
Games 🎮
Shooters / Puzzle / Survival / Mobile
From mystical spellcasting in Phantasia to survival horror in 2140. Explore my rich worlds of hand crafted gaming experiences.
Journey through escape rooms. Battle mutants. Challenge friends in local multiplayer. And More!

Clips & Trailers 🎞️
Gameplay / Cinematics / Trailers / Shorts
View a catalogue of Trailers. Edited clips. Gameplay, and Instructional Footage.
Most games have been created alongside behind the scenes clips.
Along with more polished clips for advertising and marketing.

About Me
Greetings! My name is Aidan.
I am a versatile Canadian developer and programmer, fervently dedicated to the multifaceted world of Game Development.
My expertise shines in Unity development, where I blend 6+ years of programming prowess with lifelong artistic creativity.
Currently, I'm proud to be working full-time with local Canadian Game Development studios, and some fun international collaborations.
My proficiency spans the entire development spectrum.
Programming, Modeling, Animating, Sound, Design, Debugging, Media, Version Control and Monetizing.
Ensuring a holistic approach to game creation.
This comprehensive skill set has enabled me to work on commercial projects, and successfully complete and present 10+ game jams, each bringing unique challenges and creative solutions.
From Mystical Spellcasters to Wandering Undead and Aerial Beings, I delight in the challenge of bringing my own animated characters and objects to life, instilling them with personality and purpose.
My skill set allows me to craft not just digital entities, but vibrant, interactive worlds, with elaborate systems for gameplay, and engaging stories.

Let's Get In Touch!
- Email: Aidan.c.moisan@gmail.com
- Discord: acemoisan#6982
Resume
Aidan Moisan
Software Developer
Innovative Software Developer who strives to blend high quality visual art and programs with a neat, detailed, and comfortable structure.
My years of hands-on experience, from designing and developing initial concepts to delivering polished final products, have allowed me to refine my skills as a well-rounded Game Developer
From working as a contracted Artist to evolving into a Software Developer, I have honed my ability to integrate high-quality visual art with structured, efficient programming.
Skills
- Languages
- C# / Python / Javascript / C++
- Technologies
- Unity / Blender / FMOD Studio / Photoshop
- PM Tools
- Jira / Notion / Trello
- VCS
- Git / Github
Education
Self taught software developer
2017 - Present
Online Studies and Certifications
Outside Interests
My biggest interests outside of developing games includes.
- Co - Operative team projects. - Game Jams. Cooking Classes. Team sports.
- Hiking and Camping in the popular crown locations of BC.
- Playing guitar and tinkering with various instruments.
- Creating derivatives of other artist's works. From Tattoos to Pixel art to Famous crafts.
Professional Experience

Indie Game Developer /
2018 - Present
Steam / Itch.io / Elixir Platform / Zebedee Platform
- Published 10+ games. Majority of them being Game Jam games.
- Experienced in Networking and Blockchain programming
- Created Multiplayer Games with Play to Earn functionality
- Created NFT collections with in game attributes. Sold on various marketplaces
- Built communities around my Play to Earn Games. Sold 1000+ Copies of my main project 2140
- Placed 400 / 10, 000 submissions in my first Game Jam

Studio 0rbit - Tetrascape
2022 - Present
- Official Minecraft partnered team
- Programmer for large scale marketplace packs
- Resource Pack developer, including 3d modeling, animating, texturing, and implementation
Asset Artist / Freelance Worker
2017 - Present
- Volunteer Speaker at University of Calgary. Gamers Minds Camp
- Active 3D Artist for local studios
- Contracted as Lead Software Developer for local Calgary game studios
- Created artwork for large communities. Up to and above 40,000 members